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WORLD OF HORROR Steam Account Junao Pick-up Site

WORLD OF HORROR Europe Steam Altergift

Graven Standard Edition Steam Account

SEK 166.84
1

theHunter: Call of the Wild - Cuatro Colinas Game Reserve Steam CD Key

theHunter: Call of the Wild - Cuatro Colinas Game Reserve Steam CD Key

Strolling across dazzling fields and through soft rolling hills, this part of Iberia is a romantic setting for any reserve. It is no wonder that warden & custodian Alejandra considers her soul entwined to the very land itself, this hunting ground of kings. From the oddly graceful marble quarry, soft hills and crumbling monastery, to the meadows covered in sunflowers and lavender alike, Cuatro Colinas Game Reserve will take your breath away.IBERIAN FLORAIf one had to describe Cuatro Colinas Game Reserve’s ambiance, it would be with one word - regal. The region exudes both rich history and flourishing nature, ripe for your exploration. Its most distinguishing feature is its vast open fields, covered in sunflowers, olive groves, and lavender, surrounded by soft mountains. Framing the open areas are broadleaf lush and dry pine forests, providing perfect cover for cautious animals. The land is far from untouched though, as the marble quarry’s sharp angles create a stark contrast to the surrounding area.MÅRTENSSON 6.5MM BOLT-ACTION RIFLEThe Mårtensson 6.5mm, the name while unusual is a tribute to a great foreign weapon master, is a modern bolt-action rifle manufactured by Spanish weaponsmiths. Designed to satisfy the needs of hunters and range shooters alike, this rifle features a smooth and reliable action encased in a lightweight ergonomic frame. Paired with the low recoil and flat trajectory of 6.5mm ammunition, the Mårtensson 6.5mm Bolt-Action Rifle boasts impressive accuracy even at long ranges.MISSIONS AND MEASURESCuatro Colinas Game Reserve spans a massive 25 square miles (64 square kilometers), and it will be your call whether you take off exploring the reserve and go your own way, or if you pick up the unique story with 14 new narrative missions, and 55 new side missions.The land of Cuatro Colinas Game Reserve has had many different patrons, from the Kings of Europe who have wandered across the rocky Dehesa, to modern hunters, equipped with the best of today's equipment. Now, however; Doña Alejandra del Bosque Garcia is straining under the responsibility that has occupied her family for centuries. Amidst troubling animal attacks, disgruntled farmers, family tragedy, and hostile corporate takeovers, she must find a way to protect the very essence of what makes Cuatro Colinas a hunting ground worthy of kings. It is her destiny, and it could be yours too.SHARED EXPERIENCEAs has been the case with previous paid DLCs, if a player doesn’t own it they can still join a session in Cuatro Colinas Game Reserve at no cost by finding another player who owns it and joining their game.

SEK 169.56
1

The Outlast Trials Standard Edition XBOX One/Series X|S Account

The Outlast Trials Standard Edition XBOX One/Series X|S Account

Red Barrels invites you to embark on a chilling and mind-bending experience, this time with the company of friends. Whether you choose to face the trials alone or team up, surviving the horrors and completing the therapy will grant you freedom from Murkoff's clutches. But will you ever be the same again?SYNOPSISSet during the Cold War era, the Murkoff Corporation recruits unwitting subjects for their sinister experiments in brainwashing and mind control. In a world consumed by distrust, fear, and violence, your morals will be tested, your endurance pushed to its limits, and your sanity shattered—all in the pursuit of progress, science, and profit.SURVIVE: SOLO OR COOPImprisoned within Murkoff's facility, you and your fellow captives must navigate the trials. You can choose to face them alone or team up with 2, 3, or 4 players. While cooperative play is not mandatory for completing objectives, working together can prove highly advantageous. Regardless of the number of players in your group, survival and escape are paramount.Your ultimate goal is to complete Murkoff's therapy and earn your release back into society. To achieve this, you must conquer the Trials and the MK-Challenges. The Trials are immersive, story-driven therapies that require a significant investment of time, while the MK-Challenges are shorter experiences set in modified or redesigned sections of existing maps.HIDE OR FLIGHTIn true Outlast fashion, the core gameplay revolves around evading enemies, seeking hiding spots, and attempting daring escapes. Murkoff will provide you with tools to enhance your stealth abilities, create opportunities for evasion, slow down pursuers, and more. However, earning and improving these tools will require dedication and hard work.The tools at your disposal will allow you to:Stun enemiesBlind themSee-through wallsHeal yourself and others around youMurkoff will subject you to disturbing tasks within each trial or MK-Challenge. Only by completing these tasks will you be granted permission to exit and move on.CHARACTER CUSTOMIZATIONUnleash your creativity and customize your own trial patient. Your cell becomes your sanctuary as you navigate the therapy, and you have the freedom to decorate it to your liking. Choose your tools, upgrades, and perks to suit your preferred playstyle. Along the way, you will encounter the denizens of Murkoff's Sinyala Facility, each offering their own assistance to help you survive the trials. Do you have what it takes?INVESTIGATEThe Murkoff Corporation has abducted you for unethical experiments that will alter your psyche and behavior throughout the Trials. Discover and collect documents and items that serve as evidence of Murkoff's mistreatment of its patients.The Process:Break the Self: Murkoff aims to dismantle the test subject's core beliefs, systematically attacking aspects of their identity. Similar to boot camp or indoctrination, the objective is to compel individuals to purge anything sacred or restrictive, allowing for a radical shift in behavior. The constant assault on identity, guilt, and self-betrayal eventually leads to a breakdown.Build the Self: Employing a good cop, bad cop approach, the rejection of the old ideology creates a void into which a new ideology can be introduced. Serving as the antithesis of the previous beliefs, the new ideology becomes an attractive alternative as individuals seek contrasting replacements. This progress is expedited by portraying the new ideology as harmonious and ideally suited to their needs. Collegiality and tranquility replace pain and punishment. Just as the person fears complete annihilation of the self, a small act of kindness provides a brief respite from the assault on their identity.Salvation: Confronted with the stark contrast between the pain of the past and the promising future presented by the new ideology, individuals renounce any remaining allegiance to their old beliefs. They confess deep secrets, fully embracing the new ideology. This transformative experience is often described as a form of rebirth. Rites of passage solidify their acceptance and integration into the new order. Rituals may include making strong statements, pledging allegiance to leaders, saluting flags, kissing artifacts, and performing symbolic acts—all serving to firmly anchor them in this new reality.

SEK 184.73
1

The Outlast Trials Standard Edition Steam CD Key

The Outlast Trials Standard Edition Steam CD Key

Red Barrels invites you to embark on a chilling and mind-bending experience, this time with the company of friends. Whether you choose to face the trials alone or team up, surviving the horrors and completing the therapy will grant you freedom from Murkoff's clutches. But will you ever be the same again?SYNOPSISSet during the Cold War era, the Murkoff Corporation recruits unwitting subjects for their sinister experiments in brainwashing and mind control. In a world consumed by distrust, fear, and violence, your morals will be tested, your endurance pushed to its limits, and your sanity shattered—all in the pursuit of progress, science, and profit.SURVIVE: SOLO OR COOPImprisoned within Murkoff's facility, you and your fellow captives must navigate the trials. You can choose to face them alone or team up with 2, 3, or 4 players. While cooperative play is not mandatory for completing objectives, working together can prove highly advantageous. Regardless of the number of players in your group, survival and escape are paramount.Your ultimate goal is to complete Murkoff's therapy and earn your release back into society. To achieve this, you must conquer the Trials and the MK-Challenges. The Trials are immersive, story-driven therapies that require a significant investment of time, while the MK-Challenges are shorter experiences set in modified or redesigned sections of existing maps.HIDE OR FLIGHTIn true Outlast fashion, the core gameplay revolves around evading enemies, seeking hiding spots, and attempting daring escapes. Murkoff will provide you with tools to enhance your stealth abilities, create opportunities for evasion, slow down pursuers, and more. However, earning and improving these tools will require dedication and hard work.The tools at your disposal will allow you to:Stun enemiesBlind themSee-through wallsHeal yourself and others around youMurkoff will subject you to disturbing tasks within each trial or MK-Challenge. Only by completing these tasks will you be granted permission to exit and move on.CHARACTER CUSTOMIZATIONUnleash your creativity and customize your own trial patient. Your cell becomes your sanctuary as you navigate the therapy, and you have the freedom to decorate it to your liking. Choose your tools, upgrades, and perks to suit your preferred playstyle. Along the way, you will encounter the denizens of Murkoff's Sinyala Facility, each offering their own assistance to help you survive the trials. Do you have what it takes?INVESTIGATEThe Murkoff Corporation has abducted you for unethical experiments that will alter your psyche and behavior throughout the Trials. Discover and collect documents and items that serve as evidence of Murkoff's mistreatment of its patients.The Process:Break the Self: Murkoff aims to dismantle the test subject's core beliefs, systematically attacking aspects of their identity. Similar to boot camp or indoctrination, the objective is to compel individuals to purge anything sacred or restrictive, allowing for a radical shift in behavior. The constant assault on identity, guilt, and self-betrayal eventually leads to a breakdown.Build the Self: Employing a good cop, bad cop approach, the rejection of the old ideology creates a void into which a new ideology can be introduced. Serving as the antithesis of the previous beliefs, the new ideology becomes an attractive alternative as individuals seek contrasting replacements. This progress is expedited by portraying the new ideology as harmonious and ideally suited to their needs. Collegiality and tranquility replace pain and punishment. Just as the person fears complete annihilation of the self, a small act of kindness provides a brief respite from the assault on their identity.Salvation: Confronted with the stark contrast between the pain of the past and the promising future presented by the new ideology, individuals renounce any remaining allegiance to their old beliefs. They confess deep secrets, fully embracing the new ideology. This transformative experience is often described as a form of rebirth. Rites of passage solidify their acceptance and integration into the new order. Rituals may include making strong statements, pledging allegiance to leaders, saluting flags, kissing artifacts, and performing symbolic acts—all serving to firmly anchor them in this new reality.

SEK 188.24
1

The Outlast Trials Deluxe Edition Steam Account

The Outlast Trials Deluxe Edition Steam Account

Red Barrels invites you to embark on a chilling and mind-bending experience, this time with the company of friends. Whether you choose to face the trials alone or team up, surviving the horrors and completing the therapy will grant you freedom from Murkoff's clutches. But will you ever be the same again?SYNOPSISSet during the Cold War era, the Murkoff Corporation recruits unwitting subjects for their sinister experiments in brainwashing and mind control. In a world consumed by distrust, fear, and violence, your morals will be tested, your endurance pushed to its limits, and your sanity shattered—all in the pursuit of progress, science, and profit.SURVIVE: SOLO OR COOPImprisoned within Murkoff's facility, you and your fellow captives must navigate the trials. You can choose to face them alone or team up with 2, 3, or 4 players. While cooperative play is not mandatory for completing objectives, working together can prove highly advantageous. Regardless of the number of players in your group, survival and escape are paramount.Your ultimate goal is to complete Murkoff's therapy and earn your release back into society. To achieve this, you must conquer the Trials and the MK-Challenges. The Trials are immersive, story-driven therapies that require a significant investment of time, while the MK-Challenges are shorter experiences set in modified or redesigned sections of existing maps.HIDE OR FLIGHTIn true Outlast fashion, the core gameplay revolves around evading enemies, seeking hiding spots, and attempting daring escapes. Murkoff will provide you with tools to enhance your stealth abilities, create opportunities for evasion, slow down pursuers, and more. However, earning and improving these tools will require dedication and hard work.The tools at your disposal will allow you to:Stun enemiesBlind themSee-through wallsHeal yourself and others around youMurkoff will subject you to disturbing tasks within each trial or MK-Challenge. Only by completing these tasks will you be granted permission to exit and move on.CHARACTER CUSTOMIZATIONUnleash your creativity and customize your own trial patient. Your cell becomes your sanctuary as you navigate the therapy, and you have the freedom to decorate it to your liking. Choose your tools, upgrades, and perks to suit your preferred playstyle. Along the way, you will encounter the denizens of Murkoff's Sinyala Facility, each offering their own assistance to help you survive the trials. Do you have what it takes?INVESTIGATEThe Murkoff Corporation has abducted you for unethical experiments that will alter your psyche and behavior throughout the Trials. Discover and collect documents and items that serve as evidence of Murkoff's mistreatment of its patients.The Process:Break the Self: Murkoff aims to dismantle the test subject's core beliefs, systematically attacking aspects of their identity. Similar to boot camp or indoctrination, the objective is to compel individuals to purge anything sacred or restrictive, allowing for a radical shift in behavior. The constant assault on identity, guilt, and self-betrayal eventually leads to a breakdown.Build the Self: Employing a good cop, bad cop approach, the rejection of the old ideology creates a void into which a new ideology can be introduced. Serving as the antithesis of the previous beliefs, the new ideology becomes an attractive alternative as individuals seek contrasting replacements. This progress is expedited by portraying the new ideology as harmonious and ideally suited to their needs. Collegiality and tranquility replace pain and punishment. Just as the person fears complete annihilation of the self, a small act of kindness provides a brief respite from the assault on their identity.Salvation: Confronted with the stark contrast between the pain of the past and the promising future presented by the new ideology, individuals renounce any remaining allegiance to their old beliefs. They confess deep secrets, fully embracing the new ideology. This transformative experience is often described as a form of rebirth. Rites of passage solidify their acceptance and integration into the new order. Rituals may include making strong statements, pledging allegiance to leaders, saluting flags, kissing artifacts, and performing symbolic acts—all serving to firmly anchor them in this new reality.

SEK 155.86
1

The Outlast Trials Standard Edition Europe Steam CD Key

The Outlast Trials Standard Edition Europe Steam CD Key

Red Barrels invites you to embark on a chilling and mind-bending experience, this time with the company of friends. Whether you choose to face the trials alone or team up, surviving the horrors and completing the therapy will grant you freedom from Murkoff's clutches. But will you ever be the same again?SYNOPSISSet during the Cold War era, the Murkoff Corporation recruits unwitting subjects for their sinister experiments in brainwashing and mind control. In a world consumed by distrust, fear, and violence, your morals will be tested, your endurance pushed to its limits, and your sanity shattered—all in the pursuit of progress, science, and profit.SURVIVE: SOLO OR COOPImprisoned within Murkoff's facility, you and your fellow captives must navigate the trials. You can choose to face them alone or team up with 2, 3, or 4 players. While cooperative play is not mandatory for completing objectives, working together can prove highly advantageous. Regardless of the number of players in your group, survival and escape are paramount.Your ultimate goal is to complete Murkoff's therapy and earn your release back into society. To achieve this, you must conquer the Trials and the MK-Challenges. The Trials are immersive, story-driven therapies that require a significant investment of time, while the MK-Challenges are shorter experiences set in modified or redesigned sections of existing maps.HIDE OR FLIGHTIn true Outlast fashion, the core gameplay revolves around evading enemies, seeking hiding spots, and attempting daring escapes. Murkoff will provide you with tools to enhance your stealth abilities, create opportunities for evasion, slow down pursuers, and more. However, earning and improving these tools will require dedication and hard work.The tools at your disposal will allow you to:Stun enemiesBlind themSee-through wallsHeal yourself and others around youMurkoff will subject you to disturbing tasks within each trial or MK-Challenge. Only by completing these tasks will you be granted permission to exit and move on.CHARACTER CUSTOMIZATIONUnleash your creativity and customize your own trial patient. Your cell becomes your sanctuary as you navigate the therapy, and you have the freedom to decorate it to your liking. Choose your tools, upgrades, and perks to suit your preferred playstyle. Along the way, you will encounter the denizens of Murkoff's Sinyala Facility, each offering their own assistance to help you survive the trials. Do you have what it takes?INVESTIGATEThe Murkoff Corporation has abducted you for unethical experiments that will alter your psyche and behavior throughout the Trials. Discover and collect documents and items that serve as evidence of Murkoff's mistreatment of its patients.The Process:Break the Self: Murkoff aims to dismantle the test subject's core beliefs, systematically attacking aspects of their identity. Similar to boot camp or indoctrination, the objective is to compel individuals to purge anything sacred or restrictive, allowing for a radical shift in behavior. The constant assault on identity, guilt, and self-betrayal eventually leads to a breakdown.Build the Self: Employing a good cop, bad cop approach, the rejection of the old ideology creates a void into which a new ideology can be introduced. Serving as the antithesis of the previous beliefs, the new ideology becomes an attractive alternative as individuals seek contrasting replacements. This progress is expedited by portraying the new ideology as harmonious and ideally suited to their needs. Collegiality and tranquility replace pain and punishment. Just as the person fears complete annihilation of the self, a small act of kindness provides a brief respite from the assault on their identity.Salvation: Confronted with the stark contrast between the pain of the past and the promising future presented by the new ideology, individuals renounce any remaining allegiance to their old beliefs. They confess deep secrets, fully embracing the new ideology. This transformative experience is often described as a form of rebirth. Rites of passage solidify their acceptance and integration into the new order. Rituals may include making strong statements, pledging allegiance to leaders, saluting flags, kissing artifacts, and performing symbolic acts—all serving to firmly anchor them in this new reality.

SEK 188.24
1

The Outlast Trials Standard Edition Steam Altergift

The Outlast Trials Standard Edition Steam Altergift

Red Barrels invites you to embark on a chilling and mind-bending experience, this time with the company of friends. Whether you choose to face the trials alone or team up, surviving the horrors and completing the therapy will grant you freedom from Murkoff's clutches. But will you ever be the same again?SYNOPSISSet during the Cold War era, the Murkoff Corporation recruits unwitting subjects for their sinister experiments in brainwashing and mind control. In a world consumed by distrust, fear, and violence, your morals will be tested, your endurance pushed to its limits, and your sanity shattered—all in the pursuit of progress, science, and profit.SURVIVE: SOLO OR COOPImprisoned within Murkoff's facility, you and your fellow captives must navigate the trials. You can choose to face them alone or team up with 2, 3, or 4 players. While cooperative play is not mandatory for completing objectives, working together can prove highly advantageous. Regardless of the number of players in your group, survival and escape are paramount.Your ultimate goal is to complete Murkoff's therapy and earn your release back into society. To achieve this, you must conquer the Trials and the MK-Challenges. The Trials are immersive, story-driven therapies that require a significant investment of time, while the MK-Challenges are shorter experiences set in modified or redesigned sections of existing maps.HIDE OR FLIGHTIn true Outlast fashion, the core gameplay revolves around evading enemies, seeking hiding spots, and attempting daring escapes. Murkoff will provide you with tools to enhance your stealth abilities, create opportunities for evasion, slow down pursuers, and more. However, earning and improving these tools will require dedication and hard work.The tools at your disposal will allow you to:Stun enemiesBlind themSee-through wallsHeal yourself and others around youMurkoff will subject you to disturbing tasks within each trial or MK-Challenge. Only by completing these tasks will you be granted permission to exit and move on.CHARACTER CUSTOMIZATIONUnleash your creativity and customize your own trial patient. Your cell becomes your sanctuary as you navigate the therapy, and you have the freedom to decorate it to your liking. Choose your tools, upgrades, and perks to suit your preferred playstyle. Along the way, you will encounter the denizens of Murkoff's Sinyala Facility, each offering their own assistance to help you survive the trials. Do you have what it takes?INVESTIGATEThe Murkoff Corporation has abducted you for unethical experiments that will alter your psyche and behavior throughout the Trials. Discover and collect documents and items that serve as evidence of Murkoff's mistreatment of its patients.The Process:Break the Self: Murkoff aims to dismantle the test subject's core beliefs, systematically attacking aspects of their identity. Similar to boot camp or indoctrination, the objective is to compel individuals to purge anything sacred or restrictive, allowing for a radical shift in behavior. The constant assault on identity, guilt, and self-betrayal eventually leads to a breakdown.Build the Self: Employing a good cop, bad cop approach, the rejection of the old ideology creates a void into which a new ideology can be introduced. Serving as the antithesis of the previous beliefs, the new ideology becomes an attractive alternative as individuals seek contrasting replacements. This progress is expedited by portraying the new ideology as harmonious and ideally suited to their needs. Collegiality and tranquility replace pain and punishment. Just as the person fears complete annihilation of the self, a small act of kindness provides a brief respite from the assault on their identity.Salvation: Confronted with the stark contrast between the pain of the past and the promising future presented by the new ideology, individuals renounce any remaining allegiance to their old beliefs. They confess deep secrets, fully embracing the new ideology. This transformative experience is often described as a form of rebirth. Rites of passage solidify their acceptance and integration into the new order. Rituals may include making strong statements, pledging allegiance to leaders, saluting flags, kissing artifacts, and performing symbolic acts—all serving to firmly anchor them in this new reality.

SEK 179.97
1