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Warhammer 40,000: Battlesector - Necrons Steam CD Key

Warhammer 40,000: Battlesector - Necrons Steam CD Key

For sixty million years, the Necrons have slept in their tombs. Now they come to Battlesector!The Necron faction DLC brings fourteen new units to Warhammer 40,000: Battlesector, with unique gameplay mechanics, weapons, and skills to bring glory to the return of the Necron empire.The Dynasty of Living MetalWith bodies made of Living Metal, and Reanimation Protocols that can resurrect the fallen, the relentless march of these ancient warriors is endless. Unique Momentum mechanics make the Necron army play unlike any other.Rule Your DynastyHQ leaders include the Necron Overlord, whose Command Protocols augment the strengths of his surrounding forces; and the mighty Plasmancer, a high damage nuker that can call down devastation with multiple earth-shattering abilities.Control the BattlefieldThe Necrons have many tools to dominate the battlefield. Warriors and Immortals march relentlessly on the opponent, while the indomitable Lychguard and the adaptable Triarch Praetorians provide tactical flexibility for any situation.The pinpoint accuracy of the Deathmarks and Hexmark Destroyers will force your opponents to find cover. However, the devastating charge of the Skorpekh Destroyers will break even the most stalwart of defences.Unrelenting SupportHeavy Lokhust Destroyers provide devastating strikes across the battlefield, and the Annihilation Barge will leave an inevitable trail of destruction wherever it goes. Use the versatile Tomb Blades to outmanoeuvre the lesser races or rain death from the skies with airstrikes from the Doom Scythe.

SEK 69.82
1

Warhammer 40,000: Gladius - Firepower Pack Steam CD Key

Warhammer 40,000: Gladius - Firepower Pack Steam CD Key

Includes:Rogal Dorn Battle Tank - Astra MilitarumWhirlwind - Space MarinesDeathmark - NecronsDeff Dread - OrksGreater Brass Scorpion - Chaos Space MarinesXV107 R’Varna Battlesuit - T’auDark Reaper - Craftworld AeldariKataphron Breacher - Adeptus MechanicusImagifier - Adepta SororitasPoxwalker - NeutralThe Firepower pack brings 10 new units to the battlefields of Gladius Prime! The new units will bring overwhelming firepower and will increase the strategic options available to all commanders.Features:Rogal Dorn Battle Tank - Astra MilitarumThe Rogal Dorn Battle Tank is a lumbering behemoth, equally suited to anchoring a battle line, or grinding forward in support of an assault. Bristling with thunderous guns, these hulking armoured fighting vehicles pound breaches in enemy’s defences with enormous shells, and tear apart infantry with raucous storms of fire.Whirlwind - Space MarinesThe Whirlwind is the Adeptus Astartes’ foremost artillery tank. Highly mobile despite its fire support role, it excels in the annihilation of massed infantry and light armour. Able to keep pace with the swift advance of a Space Marine strike force, squadrons of Whirlwinds lurk behind or amongst their comrades’ formations, always ready to unleash a thundering barrage of missiles upon the foe at extreme range. When working in concert with farranging Land Speeders ‘spotters’, Whirlwind artillery tanks are utterly lethal, even to garrisons of enemy fortifications and troops occupying concealed positions.Deathmark - NecronsCrackling into reality in the middle of battle to annihilate their enemies, Deathmarks are the assassins of the Necron cohorts. These specialist killers are possessed of a patience known only to the undying, and once a Deathmark has marked its prey, nothing will stand between it and its target. Unerringly accurate and single-minded in their devotion to the kill, they are often employed to locate and destroy enemy commanders, or hunt down priority targets in order to disrupt their foe’s strategy. Though some phaerons consider the use of the Deathmarks to contravene the ancient Necrontyr codes of honour, none can dispute their effectiveness when given a target.Deff Dread - OrksDeff Dreads are clanking monstrosities that behave in battle much like enormous metal Orks. They clank toward the foe, waving piston-driven arms that end in saws, claws and really big guns. Lurching along as fast as their hydraulic legs will carry them, their bellows of ‘Waaagh!’ echo from in-built speakers at earsplitting volume. Though all this is hugely entertaining for Orks fighting alongside a Deff Dread, for enemies it is utterly terrifying. Deff Dreads epitomise the unstoppable ferocity of the Orks, and the damage they can do is jaw-dropping. The brutal implantation surgery and subsequent claustrophobia tends to drive Deff Dread pilots a bit bonkers. They will take any opportunity to vent their frustrations violently upon the foe, if only to make themselves feel better about having to eat everything through a straw…Greater Brass Scorpion - Chaos Space MarinesA towering monster of armour plating and hellish metal flesh, powered by burning souls and bearing an arsenal of murderous weapons, a brass scorpion is an animate altar to Khorne, Chaos god of bloodshed and battle. They are devastating, half-crazed entities, more rampaging beast than war machine, and they take evident delight in the slaughter of the enemy, tossing aside wrecked vehicles in their path and skewering the bodies of the slain beneath their hydraulic claws. They are especially feared for the evident predilection with which they use their huge claws to wrinkle enemy troops out of cover, plucking screaming victims from trenches and bastions before tearing them apart in a welter of blood.XV107 R’Varna Battlesuit - T’auA development of the Riptide, the T'au XV107 R'varna battlesuit sacrifices mobility for heavier armour and increased firepower in the form of two pulse submunition cannon, experimental weapons systems which fire micro-cluster projectiles capable of saturating the target area in a deadly storm of plasma pulses.Dark Reaper - Craftworld AeldariFrom far across the battlefield, the Dark Reapers cut down their enemies with devastating salvoes of missiles, each armour-piercing projectile ripping through the air to blast ragged holes in tanks and soldiers alike. Silhouetted against the sky from their position on the high ground, the Reapers are as Khaine himself calling down destruction upon the unworthy. Impassive and all-seeing, they scan the horizon for any signs of movement, complex relays allowing their gaze to be channelled through the barrels of their ritual weaponry at will. Then, with

SEK 38.72
1

Warhammer 40,000: Gladius - Reinforcement Pack Steam CD Key

Warhammer 40,000: Gladius - Reinforcement Pack Steam CD Key

New units join the fight!Reinforcements are deployed on the frontlines as war intensifies. The high commands of the four armies fighting over the control of Gladius Prime send in squads that could tip the balance of power. But a new insidious enemy lurks in the shadows: they have bid their time, and they are now ready to strike…The Reinforcement Pack brings five new units to the battlefields of Gladius Prime!One fresh unit per faction, plus one for neutrals, filling a new role in battle and increasing the strategical options available to all commanders.Tempestus Scions (Astra Militarum)Militarum Tempestus Scions are frequently viewed with fear or resentment by the regular troops - nicknames such as 'glory boys' and 'big toy soldiers' are common. Yet this rancour is nothing to the Scions themselves. Trained in covert operations and rapid insertion strike-tactics, they go to battle confident that their every deed is for the good of the Imperium itself.Immortals (Necrons)Even before biotransference, the Immortals were the elite soldiers of the Necrontyr and marched at the forefront of their galactic conquests. Reborn into tireless metal bodies, they are now the shock troops of each tomb world's armies. Where Necron Warriors are but fodder to be fed to the guns of the foe, Immortals are far more precious to their Overlords and will be deployed accordingly. Heavily armed and armoured, they will stop at nothing in the completion of their masters' goals, and will frequently be found at the heart of any crushing offensive or punitive counter-attack.Flash Gitz (Orks)Amongst the richest and most obnoxious of their warlike breed, Flash Gitz travel the galaxy engaging in acts of outrageous piracy and wanton vandalism. They hire themselves out as mercenaries to Ork warbands, basking in the envy of Boyz jealous of their flashy kit and prodigious dakka. Despite their ostentation, Flash Gitz give a Warboss all the killpower he pays for. Completely lethal in gun battles, boarding actions and the like, a mob of Gitz opening fire is nothing short of cataclysmic. A punishing hail of energy bolts and bullets fills the air, the Flash Gitz’ victims coming apart amid sprays of blood and blossoms of flame before the Gitz stomp the life out of anyone left standing.Land Raider (Space Marines)The ground trembles and enemies flee in fear as the mighty Land Raider advances into battle. Massively armoured and all but unstoppable, the noble war engine smashes through walls and grinds over wreckage while drumming volley after volley of fire into the foe. Beams of incandescent energy slam into enemy tanks, knifing through their armoured hulls and reducing them to blazing fireballs. Thudding bolt shells punch into the flesh of the foe before detonating in shocking sprays of gore. The kill count climbs with each passing moment as the Land Raider advances across the war zone, especially once the tank’s assault ramp slams down and its Adeptus Astartes passengers charge out to add to the carnage.Neophyte Hybrids (Neutral)Each cultist is spry and tough of build - weathered over a lifetime of hard labour, their physical strength and reaction is bolstered by the alien genes lurking within. Neophyte Hybrids do not bear the outward hallmarks of the Patriarch's sacred touch; as their brood leaders tell them, their blessings are of the soul more than the body. These third and fourth generation hybrids can pass for human - some are even cunning enough to infiltrate the Astra Militarum. When the cult goes on the attack, these Neophytes show their true colours. Surging from sewers, catacombs and shadowy barracks, they swarm their enemies in such number they can seize control of a planet's defences within the first hours of conquest.

SEK 22.39
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