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Platform Strategies A Guidebook for Entrepreneurs in the Platform Economy

Platform Strategies A Guidebook for Entrepreneurs in the Platform Economy

Over the past decade platforms have spread through many industries and generated an increasing share of the global economy. Many of the world’s most valuable companies have adopted a platform-based business model and today we find that platforms pervade our everyday lives. So far however the existing management literature has failed to provide professionals and students with appropriate tools to understand the business models that make those platforms successful. This book offers rigorous analysis of the complexity of platforms as well as practical strategic guidance and tools to help you deal with this complexity. Written in an accessible style and based on a comprehensive approach Platform Strategies is self-contained and does not require the reader to have specific prior knowledge. The book is both academically rigorous and a pragmatic and efficient guide incorporating path-breaking insights from academic research on platforms with real-world applications of concepts and tools. The book engages with case studies and highlights important take-aways that can be implemented in practice. You’ll learn how to use new tools of strategic management and how to adapt well-established ones. This book is an invaluable resource for entrepreneurs (experienced or aspiring) managers of existing platforms and businesses professionals and students in business management and economics. | Platform Strategies A Guidebook for Entrepreneurs in the Platform Economy

GBP 29.99
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Platform Strategy How to Unlock the Power of Communities and Networks to Grow Your Business

Offshore Semi-Submersible Platform Engineering

The Platform of Agile Management And the Program to Implement It

The Platform of Agile Management And the Program to Implement It

Facing the amplitude and the acceleration of changes management must also change and it must become alert adaptable and agile. The children of the Internet the likes of Google Amazon Facebook and Tesla are born agile and they challenge the traditional organizations that have long lost their original agility. The latter may have innovated externally i. e. on the market-oriented part of their organization. Yet internally their mindset their models and their methods have remained tightly trapped in traditional tenets. Confronted with the need for deep changes an increasing number of business-leaders launch change-management programs yet conceived and carried out in traditional ways up to 70% of them result in partial or total failure. Management cannot innovate itself it needs people with the right motivation and with the right mind-set. However stuck in the old system people can only keep working in the old ways and means. Thus the leadership must start by replacing a traditional system with a new and agile one which will unbridle entrepreneurship. The Platform of Agile Management and the Program to Implement It combines 3 principles that help to innovate thinking 3 paradigms to innovate behaviours and 3 practices to innovate and to accelerate actions. The proposed platform is comprehensive connective and congenial. It is implemented with an agile program that combines top down push by the leadership with the bottom up pulled by the people. Then the proposed platform will generate continuous improvements and innovations of the performance drivers. | The Platform of Agile Management And the Program to Implement It

GBP 36.99
1

Pragmatic Flutter Building Cross-Platform Mobile Apps for Android iOS Web & Desktop

Pragmatic Flutter Building Cross-Platform Mobile Apps for Android iOS Web & Desktop

Have you ever thought of creating beautiful blazing-fast native apps for iOS and Android from a single codebase? Have you dreamt of taking your native apps to the web and desktop without it costing a fortune? If so Pragmatic Flutter: Building Cross-Platform Mobile Apps for Android iOS Web & Desktop is the right place to start your journey to developing cross-platform apps. Google’s Flutter is the brand-new way for developing beautiful fluid and blazing-fast cross-platform apps for Android iOS web and desktops (macOS Linux Windows). Google’s new Fuchsia OS user interface (UI) is implemented using Flutter as well. Learning to develop mobile apps with Flutter opens the door to multiple devices form-factors and platforms using a single codebase. You don’t need any prior experience using Dart to follow along in this book; however it’s recommended that readers have some familiarity with writing code using one of the object-oriented programming languages. Your journey starts with learning to structure and organize the Flutter project to develop apps for multiple platforms. Next you will explore the fundamentals of Flutter widgets. The journey continues with Flutter’s layout widgets while also learning to build responsive layouts. You will get an understanding of organizing and applying themes and styles handling user input and gestures. Then you will move on to advanced concepts such as fetching data over the network and integrating and consuming REST API in your app. You will get hands-on experience on design patterns data modeling routing and navigation for multi-screen apps. When you are finished you will have a solid foundational knowledge of Flutter that will help you move on to building great and successful mobile apps that can be deployed to Android iOS web and desktop (macOS Linux Windows) platforms from a single codebase. | Pragmatic Flutter Building Cross-Platform Mobile Apps for Android iOS Web & Desktop

GBP 105.00
1

Smart City Blueprint Framework Technology Platform

Smart City Blueprint Framework Technology Platform

The smart city movement during the last decade and a half advocated the built environment and digital technology convergence with the backing of institutional capital and government support. The commitment of a significant number of local governments across the globe in terms of official smart city policies and initiatives along with the constant push of global technology giants has reinforced the popularity of this movement. This two-volume treatment on smart cities thoroughly explores and sheds light on the prominent elements of the smart city phenomenon and generates a smart city blueprint. This first volume with its 12 chapters provides a sound understanding on the key foundations and growth directions of smart city frameworks technologies and platforms with theoretical expansions practical implications and real-world case study lessons. The second companion volume offers sophisticated perspectives on the key foundations and directions of smart city policies communities and urban futures with theoretical expansions practical implications and real-world case study lessons. This book is an invaluable reference source for urban policymakers managers planners practitioners and many others particularly to benefit from it when tackling key urban and societal issues and planning for and delivering smart city solutions. Moreover the book is also a rich and important repository for scholars and research and undergraduate students as it communicates the complex smart city phenomenon in an easy to digest form by providing both the big picture view and specifics of each component of that view. It also appeals to local government agencies and smart city practitioners. | Smart City Blueprint Framework Technology Platform

GBP 44.99
1

Globalization and Media in the Digital Platform Age

Skills Creativity and Innovation in the Digital Platform Era Analyzing the New Reality of Professions and Entrepreneurship

Building a Platform for Data-Driven Pandemic Prediction From Data Modelling to Visualisation - The CovidLP Project

Building a Platform for Data-Driven Pandemic Prediction From Data Modelling to Visualisation - The CovidLP Project

This book is about building platforms for pandemic prediction. It provides an overview of probabilistic prediction for pandemic modeling based on a data-driven approach. It also provides guidance on building platforms with currently available technology using tools such as R Shiny and interactive plotting programs. The focus is on the integration of statistics and computing tools rather than on an in-depth analysis of all possibilities on each side. Readers can follow different reading paths through the book depending on their needs. The book is meant as a basis for further investigation of statistical modelling implementation tools monitoring aspects and software functionalities. Features: A general but parsimonious class of models to perform statistical prediction for epidemics using a Bayesian approach Implementation of automated routines to obtain daily prediction results How to interactively visualize the model results Strategies for monitoring the performance of the predictions and identifying potential issues in the results Discusses the many decisions required to develop and publish online platforms Supplemented by an R package and its specific functionalities to model epidemic outbreaks The book is geared towards practitioners with an interest in the development and presentation of results in an online platform of statistical analysis of epidemiological data. The primary audience includes applied statisticians biostatisticians computer scientists epidemiologists and professionals interested in learning more about epidemic modelling in general including the COVID-19 pandemic and platform building. The authors are professors at the Statistics Department at Universidade Federal de Minas Gerais. Their research records exhibit contributions applied to a number of areas of Science including Epidemiology. Their research activities include books published with Chapman and Hall/CRC and papers in high quality journals. They have also been involved with academic management of graduate programs in Statistics and one of them is currently the President of the Brazilian Statistical Association. | Building a Platform for Data-Driven Pandemic Prediction From Data Modelling to Visualisation - The CovidLP Project

GBP 56.99
1

School-Based Deliberative Partnership as a Platform for Teacher Professionalization and Curriculum Innovation

School-Based Deliberative Partnership as a Platform for Teacher Professionalization and Curriculum Innovation

Using cutting-edge and frontline research relating to present day problems in educational systems this volume provides a critical discussion about political alternatives in education to neoliberalism. Based on Engeström’s Cultural Historical Activity Theory (CHAT) a theory that has potential for new areas of educational research this book explores a conceptual framework of curriculum innovation in school practice that focuses on processes of mutual meaning-making as boundary crossing between partners from different communities. Focusing on active professionalization and continuing professional learning of teachers as subjects agents extended professionals and curriculum makers in school-based deliberative partnerships with one another and with other educational partners inside and outside school this volume is divided into eight accessible chapters and covers topics such as political and curricular considerations about educational change deliberative partnership as a new way for reform prospects for an innovative curriculum process and putting into action deliberative partnership-based curricular innovation. This volume is the perfect addition for teachers teacher educators researchers and practitioners who are looking to explore beyond the viewpoint that teachers operate in singular communities and the potential and possibility of an alternative framework for teacher learning in the future. | School-Based Deliberative Partnership as a Platform for Teacher Professionalization and Curriculum Innovation

GBP 38.99
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Bitcoin and Blockchain History and Current Applications

The Twitter Presidency Donald J. Trump and the Politics of White Rage

Recent Advances in Computing Sciences Proceedings of RACS 2022

Principles of Synthetic Aperture Radar Imaging A System Simulation Approach

Principles of Synthetic Aperture Radar Imaging A System Simulation Approach

Principles of Synthetic Aperture Radar Imaging: A System Simulation Approach demonstrates the use of image simulation for SAR. It covers the various applications of SAR (including feature extraction target classification and change detection) provides a complete understanding of SAR principles and illustrates the complete chain of a SAR operation. The book places special emphasis on a ground-based SAR but also explains space and air-borne systems. It contains chapters on signal speckle radar-signal models sensor-trajectory models SAR-image focusing platform-motion compensation and microwave-scattering from random media. While discussing SAR image focusing and motion compensation it presents processing algorithms and applications that feature extraction target classification and change detection. It also provides samples of simulation on various scenarios and includes simulation flowcharts and results that are detailed throughout the book. Introducing SAR imaging from a systems point of view the author: Considers the recent development of MIMO SAR technologyIncludes selected GPU implementationProvides a numerical analysis of system parameters (including platforms sensor and image focusing and their influence)Explores wave-target interactions signal transmission and reception image formation motion compensationCovers all platform motion compensation and error analysis and their impact on final image radiometric and geometric qualityDescribes a ground-based SFMCW systemPrinciples of Synthetic Aperture Radar Imaging: A System Simulation Approach is dedicated to the use study and development of SAR systems. The book focuses on image formation or focusing treats platform motion and image focusing and is suitable for students radar engineers and micr | Principles of Synthetic Aperture Radar Imaging A System Simulation Approach

GBP 48.99
1

Digital Consumer Management Understanding and Managing Consumer Engagement in the Digital Environment

Simulation of Fluid Power Systems with Simcenter Amesim

Implementing Reproducible Research

Narrative Design for Mobile and Live Games

Clinical Assessment