Rogue Stormers Standard Edition Steam CD Key
Rogue Stormers is an action game, combining elements of platformer and shooter. The production was developed by people from the German studio Black Forest Game, with the successful Giana Sisters: Twisted Dreams . The studio includes former employees of Spellbound Entertainment ( Arcania: Gothic 4 , Robin Hood: The Legend of Sherwood or the Desperados series ). The project was originally supposed to be an action RPG in steampunk fantasy climates, but the creators changed the convention of the title to a "run & gun" (run and shoot) platformer.
Story
The action takes place in the city of Ravensdale, where traditional fantasy realities have been supplemented with modern technology based on internal combustion engines, creating a cocktail commonly known as dieselpunk. While playing, we learn about the history of the metropolis and try to save it from destruction, while completing a large set of side missions. The plot revolves around the conflict between human knights and orcs. We can go through the campaign alone or in cooperation mode for up to four players.
Gameplay
he game resembles a two-dimensional platformer in which the emphasis is primarily on combat. During the clashes, we mainly use firearms and we design and then modify its individual types, freely choosing different parts. In this way, we not only influence the strength of the damage dealt, but also the way the projectiles behave, e.g. by equipping them with impressive ricochets or incendiary properties. Many opponents also have different machines and can modify them to a large extent, thus forcing us to frequently change tactics. In Rogue Stormers, the key element is the so-called Arc Connector, which consists of an indestructible, hanging generator that powers players' armor. Thanks to it, characters can increase the effectiveness of their weapons or absorb enemy orbs, and then transform them into energy, causing area damage and stunning a large group of enemies. It also plays a vital role in organizing cooperation between players, allowing them to reinforce each other's attacks. The missions themselves have a more interesting structure than the typical " go to A and kill everything that moves ". Instead, we receive specific tasks, such as sabotaging, freeing a prisoner or performing a murder on a specific opponent. In addition, our successes or failures dynamically affect the situation in the entire city and the shape of subsequent missions.