Combat Mission Shock Force 2 - (PC) Steam EUROPE | NORTH AMERICA Digital Key
The latest title in the famous Combat Mission franchise of wargames, now on
Steam. Shock Force 2 brings you to a hypothetical conflict in Syria between the
forces of NATO and the Syrian Army.
Take command of US Stryker Brigade Combat Teams (SBCT) and Heavy Brigade Combat
Teams (HBCT) to fight against Syrian Army Infantry, Mechanized and Armored units
in an arid setting. Experience the full range of modern threats to conventional
military forces, including irregular combat forces, terrorists, spies, suicide
bombers, IED's and other deadly tools employed in the asymmetric warfare of the
modern day. Play the Task Force Thunder campaign, more than a dozen carefully
crafted battles, or unlimited Quick Battles.
HOW THE GAME IS PLAYED
Players are assigned detailed missions to accomplish based on a richly diverse
set of Objectives. Missions can be played in either Real Time or our WeGo hybrid
turn based mode introduced with the first Combat Mission game 20 years ago. WeGo
allows each player to plan out 60 seconds of combat and then watch as both
sides' commands are carried out simultaneously. The WeGo system also allows for
re-watching turn action and playing against another player by email (PBEM) or
"hotseat" on a single computer. RealTime and WeGo head to head play can also use
TCP/IP on a LAN or over the Internet. Massive replayability comes from a unique
Quick Battle system which allows players to purchase their own custom force and
fight over the battlefield of their choice from a wide array of different maps.
A powerful map and scenario Editor allows you to create battles or campaigns for
yourself and others.
HOW UNITS ARE PORTRAYED
All units are portrayed one for one in 1:1 scale in high resolution polygon 3D
models with articulated suspensions, animated hatches, and other features that
make them feel real. Unlike other 3D tactical wargames, Combat Mission combines
real world physics with a thoroughly researched portrayal of forces, right down
to what the individual soldiers cary into battle. Advanced vehicle damage
modeling allows for tracking of each sub-system, including the most realistic
ballistics, armor and post-armor effects available in any game. Unlike other
games that claim this level of realism, Combat Mission actually delivers it
across the whole spectrum of warfare, including the interaction of weather,
lighting, and terrain on how units and their weapons function.
Perhaps the most important feature of Combat Mission is its detailed and
innovative portrayal of "soft factors". Experience, Morale, Leadership, and
other elements operate at the individual soldier level and collectively
transform how units behave. As important as these battlefield concerns are, most
other games give them short shrift or don't bother covering them at all. In the
real world having the best weapons means nothing if the soldiers crewing them
are balled up in fear or are too distracted to see what's going on around them.
HOW THINGS WORK BEHIND THE SCENES
Weapon penetration values and armor protection are based on extremely detailed
real life data and scientific algorithms that are specific to exactly what is
seen in the game. There are no arbitrary values (hitpoints) or precalculated
resolution tables (CRTs) that so often produce frustratingly inaccurate results.
The advanced Tactical AI (TacAI) models the psychological state and inherent
qualities of every soldier on the battlefield, allowing for genuine battlefield
behavior from every soldier as if they were their own free thinking individual.
The simulation of independent soldiers is important in another regard because it
allows Combat Mission to have what we call Relative Spotting. This is a system
which ensures that each soldier has their own unique view of the battlefield,
avoiding the "Borg" issue seen in many games where once one person has spotted
an enemy, automatically everyone else has spotted it and can fire on it as well.
Any wargamer worth his weight in gunpowder knows that Fog of War is one of the
most important battlefield elements. An unprecedented simulation of Command and
Control (C2) combines with Relative Spotting to realistically portray the flow
of information and responsibility between soldiers as they share information
with each other on what they can see on the battlefield
All of these elements, and many more, seamlessly fit together to create the most
realistic battlefield experience out there. The realism level isn't pushed in
your face with lots of data and obscure references. Instead players experience
all of this with the 3D graphical environment. Combat Mission's visceral game
environment is what attracts players, the richness of the gameplay is what keeps
them playing for years on end.
FEATURES:
- Tactical warfare at battalion and below scale in a true 3D environment
- Command individual vehicles, teams, and squads
- Expansive simulation of "soft factors" such as Morale, Experience, and
Leadership
- Innovative systems