3 Ergebnisse (0,12909 Sekunden)

Marke

Händler

Preis (EUR)

Filter zurücksetzen

Produkte
Von
Shops

Hogwarts Legacy - (PC) Steam ROW Digital Key

Hogwarts Legacy - (PC) Steam ROW Digital Key

Hogwarts Legacy for PC is a single player action adventure role-playing game based on the Harry Potter universe, in which the player takes on the persona of a newcomer to the enchanted castle so beloved of fans of the books and movie franchise. About the Game This game is set in the late 1800s, so there is no overlap with any characters from the movie and book canon, although some of the ghosts you know and love may pop up to guide you on your way – or hinder and delay you, if you annoy them! Unique – and central – to this game are NCPs (non-playing characters) Victor Rookwood (who is the sort of pre-Voldemort leader of the Dark Wizards – precursors to the Death Eaters), Professor Eleazar Fig who is your form teacher and ally, and the deliciously evil rebellious goblin leader, Ranrok, who trusts no human and especially no wizard! You are a student about to start your fifth year who transfers to Hogwarts from somewhere else following a mysterious accident. Slowly it emerges that you are the possessor of the key to an ancient secret that could tear the wizarding world apart. Ranrok hates all wizardkind, but has allied himself with Rookwood in order to get hold of an ancient magic. An ancient magic which is so dangerous that wizardkind has tried to hide it from itself – and that you, unexpectedly, turn out to be the one wizard that is the key to the unleashing of this ancient magic! Needless to say, Rookwood is in danger if Ranrok succeeds, but Rookwood is dangerous enough on his own behalf. You, as the student, must work with Fig to keep the magic’s secret and avert the goblin rebellion… The Nitty Gritty You will attend classes, in between saving wizarding civilisation, in Charms, Herbology, Defence Against the Dark Arts, and Potions, and in between classes you can explore much further afield than simply the castle. The Hidden Forest, Hogsmeade and Gringotts Bank are all accessible and fully explorable The open world setting will change with the seasons, and you can choose your house, and customise your playing character in many ways including voice, body type, gender and wand selection. All of this adds up to mean that each player can enjoy a tailor-made and very different gaming experience. As noted above, the game is open world and positively begs exploration as you interact with NCPs like Nearly Headless Nick, Peeves the poltergeist – who is known and loved by readers of the books, but never quite made it into the movies, although the part was filmed for the first movie, starring the late great Rik Myall – and the Fat Lady, who guards the Gryffindor dormitories. The Room of Requirement features in the game too, serving a much wider purpose than previously seen. Players will be able to customise it to their needs and preferences and it operates as a kind of common room, growing plants, doing research and tweaking your customisation as you need to. The game’s in-built morality system will allow wannabe villains to tackle the killing curse if they dare, or you can make friends with everyone you meet – including classmates who will grow and develop alongside you, offering handy aid at tricky moments. There are no microtransactions in the game: everything you get will be earned the hard way, there are no shortcuts for the rich to take and get ahead. Fantastic Beasts and How to Care for Them Care of Magical Creatures is a must as you will interact, take care of and even battle using: Dragons: never mind the ban on breeding dragons, in Hogwarts you can raise your very own pet incinerator on which you can ride, cuddle and battle. Just don’t forget to feed themNifflers: the cute and cuddly mole-platypus-magpies return again, snaffling up anything shiny and simultaneously annoying and charming youTrolls: more animal than humanoid in this game, trolls are firmly in the creature camp rather than the wizard camp hereHippogriffs: Buckbeak (aka Witherwings) and co return to terrify and delight you as well as coming in jolly useful in the battling stakes with both sharp claws and a fearsome beak to put to good use against your enemiesMandrakes: technically plants, but considering their roots are screeching and intensely grumpy babies, they fall under the ‘magical creatures’ umbrella. Use ear defenders when potting them, and unleash them on your enemies when you are in a pinch

EUR 12.91
1

Lords of the Fallen - (PC) Steam EUROPE Digital Key

Lords of the Fallen - (PC) Steam EUROPE Digital Key

Lords of the Fallen for PC is an action role-playing game, both the successor to and a reboot of the 2014 game of the same name. The game is played with third-person point of view. ABOUT THE GAME You will begin by creating and customising your avatar, choosing from one of several character classes (see below for some details). Two worlds or realms are layered on top of each other: one being the living world, the other the world of the dead. Axiom is the realm of the living and it is in this space that the game will mostly play out, with glimpses of and visits to Umbral, the spectral realm of the dead. These worlds share the same physical space, and – usefully – an impossible task (escape from an enclosed cave, for example) might be not only possible, but positively easy in the alternate realm which might have secret tunnels leading to freedom, for example. If you are killed in Axiom, you respawn in the same place, but in Umbral this time. You will have to find a way to return to Axiom and regather your lost loot, XP etc. However, if you are killed again, before you’ve had the chance to get back to Axiom, you will revert to your last save point, and lose any unsaved loot. Scripted save points are rare (on either side) but you can create your own save points using remnants of Umbral monsters (of which there are many!) Each level of the game boasts an impressive boss fight, and you will have to kill them more than once. Your first kill results in the bosses transforming and hitting you even harder for a second go-round. The first boss you will face is Pieta, who begins as an immense knight with impressive light magic spells, who transforms into an angel who can fly over your head, and throws even more intense light magic at you. You will almost certainly not survive your first encounter with her – the game has Soulslike vibes in that regard! – but you will learn each time you face up to her. Boglord, the second boss, is very different being… quite gross, let’s say! Enemies have a nasty habit of hiding behind boxes and then lunging out at just the right moment to try and shove you off the edge of cliffs and mountains. But you can also do this back to them, and it is most satisfying to anticipate an attack and send the enemies plummeting away. Also master Soul Flaying, which involves grabbing their soul from their body and throwing it off the nearest high place – their body will follow. The ambiance of the two realms couldn’t be more different: living Axiom is bathed in a warm, comforting glow, while deathly Umbral is oppressively dark and depraved with flesh-like tendrils that climb and spread, eyeballs that constantly watch you, and bodies all plastered against the wall. As you play in Axiom, you use a lantern that shines a light into Umbral so you can see the differences between the two realms. Sometimes, as mentioned above, this reveals a secret path or hidden treasure, and occasionally it can reveal an Umbral parasite boosting the powers of the enemy you are fighting – taking care of that will even the odds a bit! Sometimes you need to go into Umbral itself, usually to interact with these hidden pathways or loot, or to create a path that will then exist in Axiom. However, remember that dying in Umbral tends to be more costly than dying in Axiom – you will lose your loot! But the game is well balanced and having the option to jump realms adds to the excitement of exploration, especially when you find treasure in one realm that doesn’t exist on the other. THE NITTY GRITTY You will use melee weapons and magic to defeat your enemies, and you can also play cooperatively with another player or against a friend in player-vs-player mode. Game play is fast and responsive, showing that the game has taken advantage of all the technological advances since the previous game. Your choice of class at the beginning of the game is just a starting point, and you can then add skills and weapons that you like, to create a very customised character that embraces your personal preferences in fighting skills and style. As you defeat enemies, you earn in-game currency, which can be swapped for status points at Vestiges (sort of checkpoints in the game) – you need to do this to upgrade. When you are killed in the game, in Axiom, your currency is dropped, so you must hurry to complete the level in the Umbral to get back to your dropped possessions. If you die in the Umbral, your currency is lost. The whole main game will take about forty or fifty hours to play through, and given the level of challenge you will be facing for much of this time, you will find that to be more than enough! Enemy attacks are very precisely timed, allowing you just enough time to dodge with no margin for error, which wilk jeep your heartrate high and your attention engaged. SOME OF THE CLASSES IN LORDS OF THE FALLEN There are nine classes altogether in the game, and you will find amongst them the following: Blackfeather ranger:

EUR 15.88
1

Lords of the Fallen Deluxe - (PC) Steam EUROPE Digital Key

Lords of the Fallen Deluxe - (PC) Steam EUROPE Digital Key

Lords of the Fallen for PC is an action role-playing game, both the successor to and a reboot of the 2014 game of the same name. The game is played with third-person point of view. ABOUT THE GAME You will begin by creating and customising your avatar, choosing from one of several character classes (see below for some details). Two worlds or realms are layered on top of each other: one being the living world, the other the world of the dead. Axiom is the realm of the living and it is in this space that the game will mostly play out, with glimpses of and visits to Umbral, the spectral realm of the dead. These worlds share the same physical space, and – usefully – an impossible task (escape from an enclosed cave, for example) might be not only possible, but positively easy in the alternate realm which might have secret tunnels leading to freedom, for example. If you are killed in Axiom, you respawn in the same place, but in Umbral this time. You will have to find a way to return to Axiom and regather your lost loot, XP etc. However, if you are killed again, before you’ve had the chance to get back to Axiom, you will revert to your last save point, and lose any unsaved loot. Scripted save points are rare (on either side) but you can create your own save points using remnants of Umbral monsters (of which there are many!) Each level of the game boasts an impressive boss fight, and you will have to kill them more than once. Your first kill results in the bosses transforming and hitting you even harder for a second go-round. The first boss you will face is Pieta, who begins as an immense knight with impressive light magic spells, who transforms into an angel who can fly over your head, and throws even more intense light magic at you. You will almost certainly not survive your first encounter with her – the game has Soulslike vibes in that regard! – but you will learn each time you face up to her. Boglord, the second boss, is very different being… quite gross, let’s say! Enemies have a nasty habit of hiding behind boxes and then lunging out at just the right moment to try and shove you off the edge of cliffs and mountains. But you can also do this back to them, and it is most satisfying to anticipate an attack and send the enemies plummeting away. Also master Soul Flaying, which involves grabbing their soul from their body and throwing it off the nearest high place – their body will follow. The ambiance of the two realms couldn’t be more different: living Axiom is bathed in a warm, comforting glow, while deathly Umbral is oppressively dark and depraved with flesh-like tendrils that climb and spread, eyeballs that constantly watch you, and bodies all plastered against the wall. As you play in Axiom, you use a lantern that shines a light into Umbral so you can see the differences between the two realms. Sometimes, as mentioned above, this reveals a secret path or hidden treasure, and occasionally it can reveal an Umbral parasite boosting the powers of the enemy you are fighting – taking care of that will even the odds a bit! Sometimes you need to go into Umbral itself, usually to interact with these hidden pathways or loot, or to create a path that will then exist in Axiom. However, remember that dying in Umbral tends to be more costly than dying in Axiom – you will lose your loot! But the game is well balanced and having the option to jump realms adds to the excitement of exploration, especially when you find treasure in one realm that doesn’t exist on the other. THE NITTY GRITTY You will use melee weapons and magic to defeat your enemies, and you can also play cooperatively with another player or against a friend in player-vs-player mode. Game play is fast and responsive, showing that the game has taken advantage of all the technological advances since the previous game. Your choice of class at the beginning of the game is just a starting point, and you can then add skills and weapons that you like, to create a very customised character that embraces your personal preferences in fighting skills and style. As you defeat enemies, you earn in-game currency, which can be swapped for status points at Vestiges (sort of checkpoints in the game) – you need to do this to upgrade. When you are killed in the game, in Axiom, your currency is dropped, so you must hurry to complete the level in the Umbral to get back to your dropped possessions. If you die in the Umbral, your currency is lost. The whole main game will take about forty or fifty hours to play through, and given the level of challenge you will be facing for much of this time, you will find that to be more than enough! Enemy attacks are very precisely timed, allowing you just enough time to dodge with no margin for error, which wilk jeep your heartrate high and your attention engaged. SOME OF THE CLASSES IN LORDS OF THE FALLEN There are nine classes altogether in the game, and you will find amongst them the following: Blackfeather ranger:

EUR 19.28
1