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Total War: Three Kingdoms: Yellow Turban Rebellion Warlord DLC DLC - (PC) Steam EUROPE Digital Key

Total War: Three Kingdoms: Yellow Turban Rebellion Warlord DLC DLC - (PC) Steam EUROPE Digital Key

TOTAL WAR: THREE KINGDOMS – YELLOW TURBAN REBELLION WARLORD PACK * A brand-new sub-culture to play as: rekindle the Yellow Turban Rebellion, lead their struggle against the corrupt Han and bring about the Era of Great Peace * Three new playable Warlords; He Yi, Gong Du, and Huang Shao * Three new hero classes: Healer, Scholar, and Veteran * A unique and versatile unit roster composed of a cross-section of society: Militias formed from the forgotten and downtrodden masses fight side by side with disgruntled soldiers, religious zealots and former officials, united in a common cause * Brand new approach to technology focusing on interpreting the ‘Three Books of Great Peace’ * New character skills focused on the three virtues of Taoism: Frugality, Compassion, and Humility * New weapons and armour suitable for the new heroes. We are the poor and the oppressed. We are the common-folk; the farmers and the soldiers; the Han Dynasty’s forgotten multitude. Oh Emperor, we are your people. And yet you languish in the imperial palace, eunuchs and nobles whispering falsehoods in your ear. You do their bidding. You are their puppet. Even as we starve, you tax us ever harder, that they may continue to live in luxury. When we rose in opposition, you slaughtered us in our millions. Many more were slain by your agents on suspicion alone. It is clear to us now: you have lost the Mandate of Heaven. We are the poor and the oppressed. But we are also the many. We are the very backbone of China. We wear the yellow turban with pride. And we bring great change. The Blue Sky is dead; the Yellow Sky will soon rise. In the year of Jiazi, there will be prosperity under Heaven! OVERVIEW The Yellow Turbans were a rebel movement of the common people, founded on spiritual beliefs. Tired of oppression, starvation and injustice at the hands of the Han Dynasty, they rose up against the corrupt nobility. Prior to the start of this campaign, a massive Yellow Turban rebellion had swept through China led by the Zhang brothers, who used Taoist divination to predict the fall of the Han dynasty. However, this initial rebellion was ruthlessly crushed and millions of civilians suspected of being sympathisers were slaughtered without mercy. As the campaign begins, the Zhang brothers are already dead, and only three significant enclaves of Yellow Turbans remain. Playing as one of these factions, you can change history, rekindling the movement and uniting China under a rightful, virtuous and just Emperor. YELLOW TURBAN FACTIONS The Yellow Turbans’ beliefs blend Taoism and shamanistic principles, and these spiritual aspects are a recurring theme throughout their faction gameplay. Many of their features relate to the three Taoist domains of Land, People and Heaven, or the Three Treasures (or virtues) of Taoism: Frugality, Compassion, and Humility. Reflecting these concepts, the playable Yellow Turban factions are led by the characters He Yi (People), Gong Du (Land) and Huang Shao (Heaven). Each has their own playstyle and unique bonuses. Yellow Turban factions construct a mix of adapted Han buildings and their own unique structures. Their technology tree is divided into three scrolls from the Book of Great Peace, each of which references the three Taoist domains and contains verses of Taoist scripture. It is structurally and mechanically very different from the default tech trees used by other factions. Playable Yellow Turban factions improve their Faction Rank as their campaigns progress. These represent the journey to enlightenment, the achievement of The Great Peace, regaining the Mandate of Heaven, and appointing a just Emperor. Progression requires the player to study the verses in the Book of Great Peace, construct religious building in their settlements and improve the virtuous characteristics of the characters under their control. CHARACTERS The Yellow Turbans have three playable heroes representing their factions. Each has their own playstyle, unique building chain and faction bonuses: * He Yi is a Yellow Turban commander from Yu province. Like the original founders of the Yellow Turban movement, he is a Healer, and empathises with the suffering of the common people. He is able to rally vast masses to the cause of the rebellion. Representing the domain of People, He Yi espouses Compassion. He fields veteran Yellow Turban warriors and strong berserkers in battle, and has access to the Healer’s Lodge unique building chain, a multifunctional building boosting population growth and replenishment and generating a small income from the sale of medicine. * Gong Du is a Veteran. Originally a bandit leader in the Changsha area, he aided Ou Xing in his rebellion against Sun Jian. He is a former military commander, and something of a charming brigand: well-liked and popular with the troops. He is dedicated to claiming the spoils from the tyrants he overthrows.

EUR 3.28
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Total War: Three Kingdoms- Mandate of Heaven DLC DLC - (PC) Steam EUROPE Digital Key

Total War: Three Kingdoms- Mandate of Heaven DLC DLC - (PC) Steam EUROPE Digital Key

* The largest and most detailed Total War: THREE KINGDOMS DLC to date * Begin a campaign in 182 CE just before the Yellow Turban rebellion… * …Then play through the conflict and deep into the Three Kingdoms period * New characters and six new playable warlords including the Zhang brothers and Emperor Ling * Unique new campaign mechanics, events and objectives * 40 new battlefield units and new unit abilities * Play the origin stories of legendary characters such as Cao Cao and Liu Bei The year is 182CE. The Han Empire is in turmoil, and China is slipping towards chaos. The Emperor’s court is paralysed by corruption, and a great famine has ravaged the north. In the eyes of the people, Emperor Ling has lost the Mandate of Heaven – and with it, the right to rule. Across the land, the people band together in opposition. Led by the three Taoist brothers Zhang Jue, Zhang Liang and Zhang Bao, they don yellow turbans and take up arms. Their aim: to tear down the unjust Han and replace it with their own dynasty of harmony and peace. They are thousands strong, with more flocking to their cause by the day. Warlords sworn to the emperor rally to his banner; warriors of great influence and fierce ability. Yet the wiser, more ambitious of them harbour their own desires… if the Han becomes too weak, who then will take the reins of power? The Total War: THREE KINGDOMS – Mandate of Heaven Chapter Pack depicts the events of the Yellow Turban Rebellion, enabling players to engage in the conflict from either rebel or loyalist perspectives. Introducing a number of new characters and playable faction leaders, the campaign begins in 182CE, but players can choose to continue well into the Three Kingdoms period, with familiar characters entering the campaign as the timeline progresses. THE HAN DYNASTY As part of the free Total War: THREE KINGDOMS game update for all players which activates when Mandate of Heaven launches, Han Chinese factions may adopt the new Empire government style (Emperor Ling of course has this from the outset of the campaign). The Emperor and his allies are in an alliance where the Emperor holds total power. The Emperor has mandated powers to prevent his allies from voting on diplomatic deals such as war and peace. However, as this is effectively an abuse of power, such actions may cause schisms in the alliance… In Mandate of Heaven, Liu Hong (Emperor Ling) has a unique form of this Empire government style, in that he must request these mandated powers from his imperial allies in order to battle the Yellow Turban threat. In addition, he may also construct the Imperial Palace, a grand undertaking in both time and resources, which delivers powerful factionwide bonuses to the Emperor, and houses the single most powerful garrison in the game! Victory Conditions The victory conditions of all Han factions match those of the 190CE campaign. Timing in this period is crucial however, given the power-blocs in play. It’s very much about picking your moment to start your race for the throne and finding rebel-held commanderies to attack opportunistically. The only exception is Liu Hong (Emperor Ling), whose victory conditions will change depending on how he reforms his government. HAN FACTIONS LIU HONG (EMPEROR LING) Liu Hong is Emperor of the Han Empire, and presides over a swiftly deteriorating situation. Rebellions are rising and there is discontent amongst his own vassal warlords. His court is controlled by corrupt and self-serving eunuchs who are quick to silence any who question them. The formidable Empress, his wife, fights tooth-and-nail against the eunuchs’ power-grab, but her efforts are hindered by the Emperor's inaction. The vast Han vassal lands are Liu Hong’s to maintain, but the situation is rapidly falling apart, and controlling all of them may be impossible as discontent and open warfare erupt… Unique Faction Mechanic: The Imperial Court Within the Imperial Court, three factions vie for supremacy. * The Bureaucrats: Led by the eunuchs, their supporters seek to centralise power into the hands of the politicians. * The Warlords: Supporters of this group seek a decentralised government where each local leader controls their own lands, answering only to the emperor. * The Dynasts: This group seeks all power to come from the imperial family itself. The Emperor sits in the middle, trying to balance these power blocks. He can wield his Political Influence to enact changes within a court that has been all but crippled by the eunuchs’ power-grab… * Political influence grows over time and is generated by administrative court buildings within the player’s major settlements * Political influence can be used to remove corrupt ministers from the court * Very high levels of political influence can be expended to annex entire factions within the Empire. LIU CHONG Liu Chong is the Emperor's kin, but not heir to the throne. Unl

EUR 3.74
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